These commands allow me to switch anything on the werewolf separately. Now the system works with the SKSE commands: but compared to what we had before: this is a huge improvement! These large numbers are not that impressive in game development terms, as most character creations have well in the billions of possible outcomes with all the sliders. If anyone is wondering there are 432 000 werebear appearance variations (1 werebear model x 30 werebear fur textures x 4 werebear eye glow settings x 30 werebear left eye color textures x 30 werebear right eye color textures x 4 werebear mouth & teeth textures). The skin system jumped from the maximum 244 werewolf appearance variations (3 werewolf models x 6 werewolf fur textures x 12 werewolf eye textures + 1 Apex werewolf model x 1 Apex fur textures x 28 Apex eye textures) to 2 721 628 werewolf appearance variations (9 werewolf models x 28 werewolf fur textures x 4 werewolf eye glow settings x 30 werewolf left eye color textures x 30 werewolf right eye color textures x 3 werewolf mouth & teeth textures + 1 Apex werewolf model x 1 Apex fur textures x 2 Apex eye glow settings x 14 Apex eye textures). How was this accomplished in technical terms? Apex werewolf model from Zerofrost is still available!.
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